Sausage Party 

 

An adult-oriented animated feature, distributed by Sony and slated for release in summer 2016. 

I worked as a Modeler/Rigger for Nitrogen Studios on the project. In that role I had the opportunity to model and rig a wide variety of set pieces and props, including supermarket shelves, displays, signs, appliances, utensils, plants, a mind-boggling array of boxes, packages and containers, and more. I also tackled a variety of set-dressing tasks. 

It was my first chance to take on a professional rigging role, which I greatly enjoyed and hope to continue to pursue on future projects.  

 

Software Used:

Maya

Zbrush