Sausage Party
An adult-oriented animated feature, distributed by Sony and released in theaters in August 2016.
I worked as a Modeler/Rigger for Nitrogen Studios on the project from August 2014 to October 2015. In that role I had the opportunity to model and rig a wide variety of set pieces and props, including supermarket shelves, displays, signs, appliances, utensils, plants, a mind-boggling array of boxes, packages and containers, and more. I also tackled a variety of set-dressing tasks.
It was my first chance to take on a professional rigging role, which I greatly enjoyed and hope to continue to pursue on future projects.
Software Used:
Maya
Zbrush